VeteranSpeed
Movement speed of an object holding the faster ability is multiplied by this value plus one.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- floating point
- When omitted
1
The multiplier reaches only an object whose rank grants it the FASTER ability through VeteranAbilities or EliteAbilities. The default doubles speed, and 0 leaves it unchanged.
Scaling is applied after the house ground-speed bias and the object’s own speed bias, and before the current throttle setting. Only infantry, vehicles, and aircraft have a speed to raise; a building that reached veteran rank gains nothing from the ability.
See also — veterancy