VoxelBarrelFile
The voxel model a building's gun barrel is drawn from.
Specification
- Applies to
- BuildingType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- string
- When omitted
(empty)
The value is a file name without its extension: <name>.VXL is loaded as the barrel, with the <name>.HVA beside it. At most 15 characters are kept.
[MYARTILLERY] ; a BuildingType registered in [BuildingTypes]TurretAnim=MYART_A ; an AnimType registered in [Animations]; carries no TURBarrelAnimIsVoxel=yesVoxelBarrelFile=MYARTBAR ; the barrel is drawn from MYARTBAR.VXLOnly a BarrelAnimIsVoxel=yes building whose turret name yields no barrel name of its own consults the key. TurretAnim carrying TUR at its fifth character or later yields one — that TUR and everything after it replaced by BARL — and this setting is then ignored, as it is on a building that draws a voxel turret rather than a voxel barrel.