WaterSet
Fourteen-tile set of open water.
- Applies to
- tile controls
- File
theater control file- Section
[General]- Value
- integer
- When omitted
-1No tile set is selected, so the role stays unresolved.
A cell holding any of the fourteen is open water. That answer is what the random map generator reads from each of a cell’s eight neighbors when it works out which shoreline piece belongs there. Together with shore and the four waterfall sets it also answers the broader question of whether a cell holds any water at all, which is what a transport consults before taking on a passenger: one standing on water, on a ShorePieces tile, or on a waterfall refuses.
The set’s first tile is plain open water: it is what [Map] Fill=Water stamps into every cell of a map, and what the generator writes when it grows a body of water outward. ClearTile covers what fills a map given any other value, and when during the load that fill happens.
ShorePieces, ClearTile