WebDurationVariation
The number of frames the web duration is shifted at random in either direction.
Specification
- Applies to
- WarheadType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- integer
- When omitted
25
Each webbed soldier draws a whole number between minus and plus this figure, inclusive, and that shift is added to WebDuration. The built-in 25 therefore spreads a web across a range of just over three seconds, which is what keeps a group of soldiers caught by one shot from breaking loose together. A figure of 0 gives every soldier the same wait.
[MyWebWH] ; example WarheadTypeWebby=yesParticle=MyWebSys ; example ParticleSystemTypeWebDuration=600WebDurationVariation=90 ; each soldier waits 34 to 46 secondsThe sign makes no difference: the two ends of the range are put in order before the draw, so a negative figure behaves exactly as its positive counterpart.
The setting is read only while Webby=yes stands in the same section.
See also —
Webby, WebDuration