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WindDirection

The facing that smoke and gas particles drift toward.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
integer
When omitted
-1

WindDirection sets one wind direction for the whole map. The value is a facing: 0 is north, toward the top-right of the screen, and each step of 1 turns 45 degrees clockwise, up to 7 for north-west. Each facing sets a base step of up to two leptons along each map axis. The direction stays the same for the whole match.

Only particles whose BehavesLike is Gas, WeakGas or Smoke drift with the wind. Their ParticleType’s WindEffect sets how often and how far they drift, and at 0 they do not drift at all. At facing 3, south-east, the base step of a Gas or WeakGas particle is 1 lepton along the map’s X axis and 2 along its Y axis. Every other facing gives all three behaviors the same base step.

rules.ini
[General]
WindDirection=2 ; drift east
See also — WindEffect, BehavesLike