AnimationRate
Game frames each frame of an animated terrain object's artwork is held for.
Specification
- Applies to
- TerrainType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- integer
- When omitted
0A pace of zero, which never advances the artwork.
The value is the number of game frames an IsAnimated=yes terrain object shows each frame of its artwork. 1 advances the artwork on every game frame, and 15 advances it once a second at 15 frames a second. The object takes the value each time its animation starts, which AnimationProbability decides.
[MYTREE] ; example blossom treeIsAnimated=yesAnimationRate=3 ; one frame every three game frames, five a secondAnimationProbability=.02SpawnsTiberium=yesSee also —
IsAnimated, AnimationProbability