BounceSound
The sound effect played where thrown debris strikes the ground.
Animation bounce sound
- Applies to
- AnimType
- File
art.ini- Section
[<ObjectType ID>]- Value
- sound
- When omitted
none
The sound plays at the thrown animation’s position on the frame the bounce physics report a strike, under exactly the conditions BounceAnim describes: on the one contact that ends the flight, not on a contact that settles the animation instead, and without regard to whether the ground under it is water.
A value naming no registered sound leaves whatever was set before in place rather than clearing it, so a misspelled name is silently ignored.
Voxel debris bounce sound
- Applies to
- VoxelAnimType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- sound
- When omitted
none
The sound plays at the debris’ position on every frame the bounce physics report a strike, under exactly the conditions BounceAnim describes: not in a water cell, and not on the contact that settles the piece.
A value naming no registered sound leaves whatever was set before in place rather than clearing it, so a misspelled name is silently ignored.