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BounceSound

The sound effect played where thrown debris strikes.

Animation bounce sound

Specification — Animation bounce sound
Applies to
AnimType
File
art.ini
Section
[<ObjectType ID>]
Value
sound
When omitted
none

The sound plays where a thrown animation strikes something, under the same conditions as BounceAnim. It plays on the contact that ends the flight when Elasticity counts that contact as a strike, and not when the animation settles. It plays on water as well as on land.

A name that matches no sound is ignored, so a misspelled name leaves the animation with no bounce sound.

Voxel debris bounce sound

Specification — Voxel debris bounce sound
Applies to
VoxelAnimType
File
rules.ini
Section
[<ObjectType ID>]
Value
sound
When omitted
none

The sound plays at the piece’s position each time it strikes something, under the same conditions as BounceAnim. It does not play in a water cell or on the contact that settles the piece.

A name that matches no sound, none included, keeps the sound the type already held. A later file therefore cannot clear a bounce sound that an earlier one set.