BuildingSlam
The sound played when the local player places a finished structure on the map.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- sound
- When omitted
none
[AudioVisual]BuildingSlam=PLACE2 ; a sound ID registered in SOUND.INIThe sound plays once when the local player places a finished structure from the sidebar, a wall or firestorm wall section included. Structures placed by other players or by computer houses make no sound on this machine.
The sound has no map position, so it plays at the same volume wherever the view is.