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BuildingSlam

The sound played when the local player places a finished structure on the map.

Specification
Applies to
global rules
File
rules.ini
Section
[AudioVisual]
Value
sound
When omitted
none
rules.ini
[AudioVisual]
BuildingSlam=PLACE2 ; a sound ID registered in SOUND.INI

The sound plays once when the local player places a finished structure from the sidebar, a wall or firestorm wall section included. Structures placed by other players or by computer houses make no sound on this machine.

The sound has no map position, so it plays at the same volume wherever the view is.