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BuildPDefense

Parsed power-hungry defense list for a computer base that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
global rules
File
rules.ini
Section
[AI]
Value
typelist
When omitted
(empty)
Used by the game
No — loaded but not used

A computer house picks every base defense the same way, whatever the defense’s power drain. The defense planner chooses by the category values of the types the house’s country may own. A planned structure’s drain matters only when the house decides whether to insert a power plant ahead of it.