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BuildSpeed

The multiplier that turns an object's cost into its base build time.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
floating point
When omitted
1

Base build time in game frames is the object’s Cost multiplied by this value and by nine tenths of a frame per credit, so at the default an object costing 1000 takes one minute to build. Everything else that shapes production — the country and difficulty BuildTime multipliers, the power divisor, the count of factories, and the wall coefficient — is applied to that figure afterwards.

The value applies to every producible object type, so raising it lengthens every build in the game rather than any one category.