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DropZoneRadius

How far around a drop zone flare the map is revealed, in cells.

Specification
Applies to
global rules
File
rules.ini
Section
[AudioVisual]
Value
distance (cells)
When omitted
41024 leptons.
rules.ini
[AudioVisual]
DropZoneRadius=6

The reveal happens once, on the frame a DropZoneAnim animation is created, and always for the local player — a flare a computer house drops lights the ground for whoever is watching, and a flare the player drops reveals nothing for anyone else.

The figure is written in cells and stored at 256 leptons to the cell, and the reveal divides it back down to whole cells and discards the remainder. Fractions are accepted on the way in but have no effect on the outcome unless they carry the value across a whole cell, and anything below 1 leaves a radius of nothing.