DropZoneRadius
How far around a drop zone flare the map is revealed, in cells.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- distance (cells)
- When omitted
41024 leptons.
[AudioVisual]DropZoneRadius=6The reveal happens once, on the frame a DropZoneAnim animation is created, and always for the local player — a flare a computer house drops lights the ground for whoever is watching, and a flare the player drops reveals nothing for anyone else.
The figure is written in cells and stored at 256 leptons to the cell, and the reveal divides it back down to whole cells and discards the remainder. Fractions are accepted on the way in but have no effect on the outcome unless they carry the value across a whole cell, and anything below 1 leaves a radius of nothing.
See also —
DropZoneAnim, map-visibility