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ExtraAircraftLight

Extra brightness every aircraft is drawn with, as a fraction of full light.

Specification
Applies to
global rules
File
rules.ini
Section
[AudioVisual]
Value
floating point
When omitted
0Any file that declares `[AudioVisual]` re-reads the key and hands the read the stored value divided by full light as whole numbers, so a setting below full light comes back as `0`.
rules.ini
[AudioVisual]
ExtraAircraftLight=.2

The figure is written as a fraction of full light, where 1 is the full strength the map’s own lighting is measured against. An aircraft’s brightness starts from the current level lighting scaled by how high it is flying and the brightness of the cell beneath it, and this setting is added on top as a flat amount, the same at every altitude.

It is applied to the aircraft’s body voxel. Graphics drawn over the body afterward go through a separate pass that does not take the figure.