Full
Fills the storage of every member created for a reinforcement group of this type.
Specification
- Applies to
- TeamType
- File
ai.ini or map file- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
As a reinforcement group builds its members from the TaskForce, each one whose type sets Storage above zero is created with that many units already in its hold, all of them the first Tiberium type in the rules. A member with no storage is unaffected.
[MyHarvesterDelivery] ; example TeamTypeName=Loaded harvestersTaskForce=MyHarvesterForce ; defined under [TaskForces]Script=MyHarvesterScript ; defined under [ScriptTypes]Full=yesThe value is read at the moment a member is created, alongside VeteranLevel, so it reaches only the paths that build a group from the TaskForce. A team that fills its roster by recruiting objects the house already owns never consults it, and nothing tops a member up again after it has spent the load.