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VeteranLevel

The rank every member created for this team starts at.

Specification
Applies to
TeamType
File
ai.ini or map file
Section
[<ObjectType ID>]
Value
integer
When omitted
1

The rank is assigned to each TaskForce member as it is created for a reinforcement group, before the members are sorted into transports and passengers, so transports and their cargo alike take it.

ValueRank the member starts at
0Below rookie, at -0.25 experience
1Rookie, as created
2Veteran
3Elite

Any other value leaves the member at the rank it was created with, exactly as 1 does. The ceiling in VeteranCap is not consulted, so a team can be delivered elite even where combat promotion stops at veteran.

0 is the only team or rules setting that produces negative experience; beyond the settings, a map’s placed-object records can write the experience figure directly. The state costs the member nothing in combat — a below-rookie object holds no abilities, just as a rookie does not — and shows only in the insignia it draws and in how a veterancy crate and an armory treat it.

See alsoveterancy