VeteranLevel
The rank every member created for this team starts at.
- Applies to
- TeamType
- File
ai.ini or map file- Section
[<ObjectType ID>]- Value
- integer
- When omitted
1
The rank is assigned to each TaskForce member as it is created for a reinforcement group, before the members are sorted into transports and passengers, so transports and their cargo alike take it.
| Value | Rank the member starts at |
|---|---|
0 | Below rookie, at -0.25 experience |
1 | Rookie, as created |
2 | Veteran |
3 | Elite |
Any other value leaves the member at the rank it was created with, exactly as 1 does. The ceiling in VeteranCap is not consulted, so a team can be delivered elite even where combat promotion stops at veteran.
0 is the only team or rules setting that produces negative experience; beyond the settings, a map’s placed-object records can write the experience figure directly. The state costs the member nothing in combat — a below-rookie object holds no abilities, just as a rookie does not — and shows only in the insignia it draws and in how a veterancy crate and an armory treat it.