VeteranCap
The highest experience total a credited kill may leave an object at.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- floating point
- When omitted
1
After each credited kill adds its experience, the total is limited to this value. Veteran rank starts at 1 experience and elite at 2, so the value sets the highest rank that kills can reach:
VeteranCap | Highest rank from kills |
|---|---|
Below 0 | Below rookie. The first credited kill drops the object below rookie. |
0 up to but not including 1 | Rookie. Kills never promote. |
1 up to but not including 2 | Veteran |
2 and above | Elite |
Crates, armories, triggers and the other sources in Promotion without kills set the rank directly and ignore this value.
See also — veterancy