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VeteranCap

The highest experience total a credited kill may leave an object at.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
floating point
When omitted
1

After each credited kill adds its experience, the total is limited to this value. Veteran rank starts at 1 experience and elite at 2, so the value sets the highest rank that kills can reach:

VeteranCapHighest rank from kills
Below 0Below rookie. The first credited kill drops the object below rookie.
0 up to but not including 1Rookie. Kills never promote.
1 up to but not including 2Veteran
2 and aboveElite

Crates, armories, triggers and the other sources in Promotion without kills set the rank directly and ignore this value.

See also — veterancy