GameClosed
Sound played in the network game list when a listed game stops accepting players.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- sound
- When omitted
none
[AudioVisual]GameClosed=GAMESHUT ; a sound ID registered in SOUND.INIThe sound belongs to the network game list a player sits in before joining a LAN match, and it is played without a position. It marks one announcement: a game already on the list going from open to closed, which the host reports in the answers it broadcasts about itself. The chat panel prints a matching line beside it.
The announcement is made only while the player has not yet been confirmed into a game, so a game closing behind an already-joined player is silent. A game that drops off the list entirely, rather than reporting itself closed, is also silent.