PlayerLeft
Sound played in the LAN lobby when a player drops out of the game being set up.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- sound
- When omitted
none
[AudioVisual]PlayerLeft=PLYRLEFT ; a sound ID registered in SOUND.INIOnly the LAN lobby plays this sound, and it plays without a position on the map. It marks a player in the game’s player list signing off, and it plays once for each player-list entry removed.
The host hears it for any listed player who leaves. A guest hears it only after the host has confirmed the guest’s join. A player who signs off from the chat list makes no sound.