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PlayerLeft

Sound played in the LAN lobby when a player drops out of the game being set up.

Specification
Applies to
global rules
File
rules.ini
Section
[AudioVisual]
Value
sound
When omitted
none
rules.ini
[AudioVisual]
PlayerLeft=PLYRLEFT ; a sound ID registered in SOUND.INI

Only the LAN lobby plays this sound, and it plays without a position on the map. It marks a player in the game’s player list signing off, and it plays once for each player-list entry removed.

The host hears it for any listed player who leaves. A guest hears it only after the host has confirmed the guest’s join. A player who signs off from the chat list makes no sound.