OptionsChanged
Sound played when the classic main menu recognizes a typed code.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- sound
- When omitted
none
[AudioVisual]OptionsChanged=OPTCHG ; a sound ID registered in SOUND.INIThe sound plays each time the classic main menu recognizes a typed code. That menu appears only when the graphical main menu cannot be built, so a game whose graphical menu loads never plays this sound. The main-menu code recognizer lists the codes.
Nothing else plays this sound, including the options screens its name suggests.