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Groundspeed

The multiplier a country or a difficulty setting applies to the top speed of its houses' vehicles and infantry.

Country speed multiplier

Specification — Country speed multiplier
Applies to
HouseType
File
rules.ini
Section
[<ObjectType ID>]
Value
floating point
When omitted
1.0

The objects of a house of this country have their top speed multiplied by this value, so a value above 1 moves them faster. It scales objects whose Locomotor= is Drive, Hover, Walk, Mech or Tunnel: driven vehicles, hovercraft, infantry, walkers and burrowing vehicles. Objects on any other locomotor, including aircraft and jumpjets, do not use it.

rules.ini
[NOD]
Groundspeed=1.2 ; example: NOD's ground objects travel 20% faster

Outside a campaign game, the house multiplies this value by the difficulty section’s Groundspeed= and GameSpeedBias once, when it is given its difficulty slot. A campaign game leaves the country’s value out and keeps the other two.

Difficulty speed multiplier

Specification — Difficulty speed multiplier
Applies to
difficulty settings
File
rules.ini
Section
[<Difficulty ID>]
Value
floating point
When omitted
1The difficulty block is re-read from fixed defaults whenever its section is present, so a later file that contains the section without this key restores 1 rather than keeping the earlier value.

[Easy], [Normal] and [Difficult] each set their own multiplier, and a house takes the one for its difficulty slot. The house’s objects have their top speed multiplied by it, so a value above 1 moves them faster. Veterancy and the object’s current throttle still apply on top. The multiplier scales objects whose Locomotor= is Drive, Hover, Walk, Mech or Tunnel. Objects on any other locomotor, including aircraft and jumpjets, take their speed from elsewhere, and this multiplier does not scale them.

rules.ini
[Difficult]
Groundspeed=1.2 ; example: ground objects on this difficulty travel 20% faster

When the house is given its slot, it multiplies this value by GameSpeedBias and, outside a campaign game, by its country’s Groundspeed=.

See also — difficulty