Skip to content

IonBlast

The ring of fire drawn where an ion cannon strike meets the ground.

Specification
Applies to
global rules
File
rules.ini
Section
[AudioVisual]
Value
class
When omitted
none
rules.ini
[AudioVisual]
IonBlast=MYIONRING ; an AnimType registered in [Animations]

The ring plays centered on the impact point on the frame an ion cannon blast lands on land. A blast that lands on water plays the last entry of SplashList instead. IonBeam plays with either.

A superweapon with Type=IonCannon and the Ion-cannon strike… trigger action both set off the same blast, so both play the ring.