IsWebImmune
Keeps a webbing warhead from pinning the soldier in place.
Specification
- Applies to
- InfantryType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
An immune soldier takes a Webby=yes warhead as ordinary damage, scaled by the warhead’s Verses percentages, and keeps moving.
A soldier without immunity takes no damage from a web hit. Instead it plays its struggling animation for WebDuration frames, give or take the warhead’s variation, and the paralyzed trigger event springs on the soldier’s tag.
[MYCYBORG] ; example InfantryTypeIsWebImmune=yesImmunity also changes which weapon is fired at the soldier. An object armed with a web weapon treats an immune soldier as a target it cannot web, as it treats a vehicle, and picks its other weapon slot. An empty second slot is a hazard on any object with a web weapon.