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LoopStart

The frame a looping animation returns to at the start of each new pass.

Specification
Applies to
AnimType
File
art.ini
Section
[<ObjectType ID>]
Value
integer
When omitted
0

The value is a frame number in the shape, not a count from Start. Every pass after the first restarts on this frame. The first pass always starts on Start, so the setting has an effect only when the animation plays more than one pass; see LoopCount.

art.ini
[MYANIM] ; an animation of a 60-frame shape
Start=10
End=50 ; 50 stages from frame 10 end on frame 59
LoopStart=20
LoopCount=3

This animation plays frames 10 to 59 on its first pass, then 20 to 59 on each of the other two.

A Reverse=yes animation ignores the setting. Each reversed pass restarts at LoopEnd and steps backward.

The value is not checked against the shape or the other settings. A LoopStart below Start still restarts on exactly that frame. A LoopStart at or past LoopEnd makes each pass after the first, except the last, show only the LoopStart frame for one frame delay before it ends.

See also — LoopEnd, LoopCount, Start, Reverse