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Reverse

Plays the animation from its loop end back down toward its start frame.

Specification
Applies to
AnimType
File
art.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

The animation is created on the stage held by LoopEnd and steps down one stage at a time, finishing once the stage arrives at Start. Every further pass begins on the loop end again, and LoopStart is not consulted at all.

The flag is applied only when the animation is created. One that reaches this type through Next= is put on the type’s start figure as a stage but keeps stepping the way it already was, so the flag on the type it arrived at is never read.

art.ini
[MYREFN_AR] ; MYREFN_A played backwards, over a six frame shape
Image=MYREFN_A
LoopStart=0
LoopEnd=5 ; the last frame, so the animation opens on artwork
LoopCount=1
Reverse=yes
Rate=200
Surface=yes