Reverse
Plays the animation from its loop end back down toward its start frame.
Specification
- Applies to
- AnimType
- File
art.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
The animation is created on the stage held by LoopEnd and steps down one stage at a time, finishing once the stage arrives at Start. Every further pass begins on the loop end again, and LoopStart is not consulted at all.
The flag is applied only when the animation is created. One that reaches this type through Next= is put on the type’s start figure as a stage but keeps stepping the way it already was, so the flag on the type it arrived at is never read.
[MYREFN_AR] ; MYREFN_A played backwards, over a six frame shapeImage=MYREFN_ALoopStart=0LoopEnd=5 ; the last frame, so the animation opens on artworkLoopCount=1Reverse=yesRate=200Surface=yes