LooseRecruit
Parsed TeamType flag that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- TeamType
- File
ai.ini or map file- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no- Used by the game
- No — loaded but not used
Recruitment is widened by Recruiter=yes and by a Group of -2, neither of which reads this flag. Every team in the shipped ai.ini and aifs.ini spells the key out along with the rest of its settings, all 420 of them as LooseRecruit=no.