Skip to content

LooseRecruit

Parsed TeamType flag that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
TeamType
File
ai.ini or map file
Section
[<ObjectType ID>]
Value
boolean
When omitted
no
Used by the game
No — loaded but not used

Recruitment is widened by Recruiter=yes and by a Group of -2, neither of which reads this flag. Every team in the shipped ai.ini and aifs.ini spells the key out along with the rest of its settings, all 420 of them as LooseRecruit=no.