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OmniHealer

Added in 0.2.0

Lets a healing weapon mend infantry and vehicles alike.

Specification
Applies to
AircraftTypeBuildingTypeInfantryTypeUnitType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no
rules.ini
[MEDIC] ; an InfantryType registered in [InfantryTypes]
OmniHealer=yes

OmniHealer=yes lets a healer mend both infantry and vehicles. A healer is an object whose weapon Damage plus AmbientDamage averages below zero across its weapon slots. On any other object the key does nothing.

Mechanic=yes switches an infantry healer from infantry to vehicles. This key keeps infantry and adds the vehicles, landed aircraft and deployed buildings that Mechanic covers. Setting both has the same effect as setting OmniHealer alone.

The healer shows the heal cursor over a damaged allied infantry and the repair cursor over a damaged allied vehicle. Its automatic target search looks for both.

Infantry and vehicle healers use the key. For a healing vehicle it is the only way to heal infantry.

History

  1. Added0.2.0In development

    Let the rules aim a healing weapon at vehicles