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Pip

The color of the pip a transport draws for this soldier while it is carried.

Specification
Applies to
InfantryType
File
rules.ini
Section
[<ObjectType ID>]
Value
pipenum
When omitted
green

A transport draws one pip per passenger slot up to five, and only where PipScale selects the passenger scale, coloring each one from what is standing in it: a slot holding an infantry takes that infantry type’s setting, a slot holding anything else is green, and an empty slot is drawn empty. Nothing else reads the value — a soldier on the ground draws no pip of its own, and the setting has no meaning on a type that never rides anywhere.

rules.ini
[MYCOMMANDO] ; example InfantryType
Pip=white
See alsoPassengers, PipScale