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RadarVisible

Whether the object is plotted on the radar map under every condition.

Specification
Applies to
AircraftTypeBuildingTypeInfantryTypeUnitType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

RadarVisible=yes answers the radar test before it reaches any of its conditions, so shroud, fog of war, cloaking, tunneling, the radar-invisible ability, and whether the player has ever discovered the object all stop mattering. An object of an enemy house is plotted from the moment it exists, before the player has ever laid eyes on it, and it stays plotted wherever it goes.

Only Invisible=yes outranks it, because that is tested first and keeps the object off the radar for every house. A BuildingType set to InvisibleInGame=yes has this key forced back to no afterwards.

See alsoInvisible, cloaking