RadarVisible
Whether the object is plotted on the radar map under every condition.
Specification
- Applies to
- AircraftTypeBuildingTypeInfantryTypeUnitType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
RadarVisible=yes plots the object on the radar whatever the ordinary radar test would decide. Shroud, fog of war, cloaking, tunneling, the radar-invisible ability, and whether the player has discovered the object no longer hide it. An enemy object is plotted from the moment it appears on the map, before the player has seen it, and stays plotted as it moves.
Invisible=yes overrides it and keeps the object off the radar for every house. A BuildingType with InvisibleInGame=yes has RadarVisible forced back to no.