Scorches1
Parsed smudge list that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[CombatDamage]- Value
- typelist
- When omitted
(empty)- Used by the game
- No — loaded but not used
Like the other four scorch lists, this one is read and never used. Scorches explains how the game picks a scorch mark, and what naming an unknown smudge type in these lists does.