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ShadowGrow

Parsed multiplayer default that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
global rules
File
rules.ini
Section
[MultiplayerDefaults]
Value
boolean
When omitted
yes
Used by the game
No — loaded but not used

No session option is set from this value, and no setup screen offers one. To make the shroud creep back, set ShroudGrow in [AudioVisual], with the interval in ShroudRate. Those two apply to every game type.

See also — ShroudGrow, ShroudRate