ShadowGrow
Parsed multiplayer default that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[MultiplayerDefaults]- Value
- boolean
- When omitted
yes- Used by the game
- No — loaded but not used
No session option is set from this value, and no setup screen offers one. To make the shroud creep back, set ShroudGrow in [AudioVisual], with the interval in ShroudRate. Those two apply to every game type.
See also —
ShroudGrow, ShroudRate