SiloDamage
Draws a fill level on a building that stores Tiberium.
Specification
- Applies to
- BuildingType
- File
art.ini- Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted- Value
- boolean
- When omitted
no
The building shows an extra animation whose frame is four times its stored amount over its own Storage, rounded and clamped to the range 0 through 3. Frame 0 is not drawn: an empty building removes the animation instead. A building declaring the flag but no capacity holds the animation at 0 and so never shows it.