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SiloDamage

Draws a fill level on a building that stores Tiberium.

Specification
Applies to
BuildingType
File
art.ini
Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted
Value
boolean
When omitted
no

The building shows an extra animation whose frame is four times its stored amount over its own Storage, rounded and clamped to the range 0 through 3. Frame 0 is not drawn: an empty building removes the animation instead. A building declaring the flag but no capacity holds the animation at 0 and so never shows it.

See alsotiberium, Storage