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SlopeSetPieces2

Tile set holding the marble madness counterparts of the slope pieces.

Specification
Applies to
tile controls
File
theater control file
Section
[General]
Value
integer
When omitted
-1The role stays unresolved, because no tile set number can match it, and the substitutions then fire on the theater's fifth and eighth tiles, while its first nine tiles draw slope shadows.

The second slope set is read in three places, both mirroring what SlopeSetPieces receives. Stamping the sixth piece on subtile 0, 3, 6 or 9 substitutes the second piece of MMRampBase for it, and stamping the ninth piece on a subtile below 4 substitutes the first. Any tile in the first ten places from this role also draws its shadow from the same fixed per-piece table the ordinary slopes use, in place of the shadow a set marked ShadowCaster=yes would draw. Theater control files explains how a [General] role is resolved to a live tile index, and covers the marble madness artwork this set draws on.

The collapsing-cliff replacement does not use this set; it always takes its pieces from SlopeSetPieces.