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StandingFrames

The number of frames in one facing's standing artwork of a shape-drawn vehicle.

Specification
Applies to
UnitType
File
art.ini
Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted
Value
integer
When omitted
Computed1 for a vehicle whose FiringFrames is above 0, and 0 otherwise.

At 0 the vehicle has no standing artwork of its own and is drawn from the first frame of its facing’s walk run instead. Above 0 a vehicle at rest in a cell it occupies is drawn at StartStandFrame plus its facing block times this count, and the count is also the stride the engine assumes between one facing’s standing run and the next. The count is kept in a single signed byte, so 256 stores as zero and any figure above 127 stores as a negative number.

art.ini
[REAPER] ; the Image ID of the stock Cyborg Reaper
Facings=8
StandingFrames=1
StartStandFrame=0