Suffix
Parsed country filename extension that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- HouseType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- string
- When omitted
- UnchangedThe suffix already stored, which is empty until some rules file sets one.
- Used by the game
- No — loaded but not used
The name promises the three-letter extension of a country-specific file. The value is cut to three characters as it is stored, and in a running game the only thing that reads it back composes a description of a team type for a debugging display, which a release build does not carry. No gameplay path reads it.
[GDI]Suffix=GDIUnlike its neighbors this key cannot be cleared: the read discards a result of no characters and leaves whatever an earlier rules file stored in place.