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Suffix

Parsed country filename extension that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
HouseType
File
rules.ini
Section
[<ObjectType ID>]
Value
string
When omitted
UnchangedThe suffix already stored, which is empty until some rules file sets one.
Used by the game
No — loaded but not used

The name promises the three-letter extension of a country-specific file. The value is cut to three characters as it is stored, and in a running game the only thing that reads it back composes a description of a team type for a debugging display, which a release build does not carry. No gameplay path reads it.

rules.ini
[GDI]
Suffix=GDI

Unlike its neighbors this key cannot be cleared: the read discards a result of no characters and leaves whatever an earlier rules file stored in place.

See alsoPrefix, Name