Suffix
A theater's artwork file extension; on a country, a value the engine never uses.
Country filename extension
- Applies to
- HouseType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- string
- When omitted
(empty)No suffix is stored.- Used by the game
- No — loaded but not used
The value is cut to three characters and stored on the country. Nothing in the game reads it.
[GDI]Suffix=GDITheater artwork extension
- Applies to
- Theater
- File
rules.ini- Section
[<ObjectType ID>]- Value
- string
- When omitted
- Context-dependent`TEM` for TEMPERATE and `SNO` for SNOW, which keep their original settings; empty for any other theater, which then looks for artwork under no extension at all and has no unit remap palette.
Suffix is the file extension of the theater’s own artwork. A type marked Theater=yes loads <name>.<Suffix>, and so does each tile of a tile set.
The same value names five more files:
| File | What it holds |
|---|---|
<Suffix>.MIX | The theater’s second archive |
ISO<Suffix>.PAL | The palette the tiles are drawn through |
UNIT<Suffix>.PAL | The palette unit and structure color schemes are built from |
SLOP01Z.<Suffix> through SLOP04Z.<Suffix> | The depth shapes for sloped ground |
VEINHOLE.<Suffix> | The veinhole monster’s artwork |
[DESERT]Suffix=DES ; TREE01.DES, DES.MIX, ISODES.PAL, UNITDES.PALA suffix may be longer than the three characters the original theaters use. The game reads up to 8 characters and cuts a longer value short.
On a theater, the value is the extension of the theater’s artwork files, written without the dot. It also names theater files such as DES.MIX, ISODES.PAL and UNITDES.PAL when the value is DES. On a country, the value is stored and never used.
History
- Added0.2.0In development
Declare extra theaters in the rules —
theater