SurvivorRate
The fraction of a structure's cost that decides how many survivors leave it.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- floating point
- When omitted
.5
The count is the structure’s cost multiplied by this fraction and divided by SurvivorDivisor, then clamped to between 1 and 5, so the setting can only move a structure inside that band. It is read on destruction and on a sale alike, and only for a Crewed=yes type. Survivors covers the per-cell odds a destroyed structure rolls the count against, and what a capture and an armed demolition charge do to them.
See also — capture