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SurvivorRate

The fraction of a structure's cost that decides how many survivors leave it.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
floating point
When omitted
.5

The count is the structure’s cost multiplied by this fraction and divided by SurvivorDivisor, then clamped to between 1 and 5, so the setting can only move a structure inside that band. It is read on destruction and on a sale alike, and only for a Crewed=yes type. Survivors covers the per-cell odds a destroyed structure rolls the count against, and what a capture and an armed demolition charge do to them.

See alsocapture