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SurvivorDivisor

The divisor applied to a structure's cost when its number of survivors is worked out.

Specification
Applies to
global rules
File
rules.ini
Section
[General]
Value
integer
When omitted
100

The count is the structure’s cost multiplied by SurvivorRate and divided by this figure, then clamped to between 1 and 5. A structure therefore yields roughly one survivor per hundred credits of half its cost before the clamp bites.

A structure that has changed hands doubles the divisor, halving its count for the rest of the match. A value of 0 is checked before the division and produces no survivors rather than a division by zero.

See alsocapture