SurvivorDivisor
The divisor applied to a structure's cost when its number of survivors is worked out.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[General]- Value
- integer
- When omitted
100
The count is the structure’s cost multiplied by SurvivorRate and divided by this figure, then clamped to between 1 and 5. A structure therefore yields roughly one survivor per hundred credits of half its cost before the clamp bites.
A structure that has changed hands doubles the divisor, halving its count for the rest of the match. A value of 0 is checked before the division and produces no survivors rather than a division by zero.
See also — capture