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TiberiumExplosionDamage

Damage a Tiberium chain-reaction animation deals where it stands.

Specification
Applies to
global rules
File
rules.ini
Section
[CombatDamage]
Value
integer
When omitted
100

An animation declaring TiberiumChainReaction=yes standing on Tiberium strips the cell bare and applies this figure through C4Warhead at its own position. The figure is fixed: it does not scale with the Tiberium type, the growth stage removed, or the animation’s own settings.

See alsotiberium, Debris