UseBlueTiberium
Grows some of a generated map's fields from the second tiberium overlay set rather than the first.
- Applies to
- random map generation
- File
map seed file- Section
[RandomMap]- Value
- boolean
- When omitted
- UnchangedThe read passes the current setting through, and the generator's settings outlive one map, so an omitted assignment keeps whatever the last map built in this session left behind.
Clear, every field on the map is grown from the first overlay set. Set, each of the map’s spread fields is rolled for separately and about three in ten are grown from the second set instead, while the fields planted at the players’ start points are settled by one roll taken once for all of them, which gives the second set about one time in four. Those fields therefore always match one another, whichever set they take. Map seed files covers the section it is written in.
[RandomMap]UseBlueTiberium=yesTiberium=60The setting also reaches the tiberium trees. A spread field grown from the first set has a one-in-four chance of a tree at its heart, and a field grown from the second set never has one; a start point’s field carries a tree whenever it took the first set. So turning the setting on also thins the trees out.
The generator itself asks no questions about the Firestorm addon here, so a seed file may set the flag whether or not that addon is present. The map generator dialog is where the addon is checked, and it does not offer the flag as a control at all: it clears the flag and then, under Firestorm, sets it from Tiberium.