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WarLimit

Parsed ceiling on war factories that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
global rules
File
rules.ini
Section
[AI]
Value
integer
When omitted
2
Used by the game
No — loaded but not used

No routine counts the war factories a computer house owns against a maximum. Each ownable type appears in the assembled plan as often as that pass appends it, and the finished node list is what the house builds.