Skip to content

WarRatio

Parsed war factory share of a computer base that the engine never uses.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
global rules
File
rules.ini
Section
[AI]
Value
floating point
When omitted
.1
Used by the game
No — loaded but not used

Nothing in the computer’s base planning sets aside a share of the base for war factories. A war factory enters a generated plan like any other type, once its Prerequisite list is met. The only special treatment goes to the first BuildWeapons entry the house may own: it moves to second place in the order the planner tests types, as Building the plan describes.