WarRatio
Parsed war factory share of a computer base that the engine never uses.
This setting has no runtime effect
The engine accepts and loads it, but no gameplay code uses the stored value.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AI]- Value
- floating point
- When omitted
.1- Used by the game
- No — loaded but not used
Nothing weighs a computer base by proportion. A war factory reaches the plan because the first ownable BuildWeapons entry is moved to the second slot of the candidate array, behind the barracks and because other types name it as a prerequisite, never because a share of the base was reserved for it.