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WebRadius

The radius in cells of the area a web covers.

Specification
Applies to
WarheadType
File
rules.ini
Section
[<ObjectType ID>]
Value
integer
When omitted
2

The figure is whole cells, not leptons. Every cell whose offset from the impact cell falls inside a circle of that radius is covered, which at the built-in 2 is a rounded block of thirteen cells. Each covered cell releases one particle from the warhead’s Particle system and hands zero damage to everything standing in it, which is what pins the infantry there.

rules.ini
[MyWebWH] ; example WarheadType
Webby=yes
Particle=MyWebSys ; example ParticleSystemType
WebRadius=3 ; twenty-nine cells

At 0 only the impact cell is covered. A negative figure covers nothing at all: no particle is released and no object is touched, and since the blast has already been given over to the web, the shot leaves only its impact animation behind.

Every covered cell is given a particle system of its own, so the cost of a detonation grows with the square of this figure.

The setting is read only while Webby=yes stands in the same section.

See alsoWebby, Particle, WebDuration