AuxBuilding
A BuildingType the house must own before a structure may grant this superweapon.
Specification
- Applies to
- SuperWeaponType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- class
- When omitted
none
The named type is counted across the house’s standing structures when a structure offers this weapon through its own SuperWeapon= or SuperWeapon2=. A count of zero withholds the weapon, and losing the last one takes it away again. The stock chem missile names the Nod waste facility this way.
[ChemicalSpecial]Type=ChemMissileAuxBuilding=NAWAST ; Nod Waste FacilitySee also — superweapons