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AuxBuilding

A BuildingType the house must own before a structure may grant this superweapon.

Specification
Applies to
SuperWeaponType
File
rules.ini
Section
[<ObjectType ID>]
Value
class
When omitted
none

The named type is counted across the house’s standing structures when a structure offers this weapon through its own SuperWeapon= or SuperWeapon2=. A count of zero withholds the weapon, and losing the last one takes it away again. The stock chem missile names the Nod waste facility this way.

rules.ini
[ChemicalSpecial]
Type=ChemMissile
AuxBuilding=NAWAST ; Nod Waste Facility
See alsosuperweapons