ChargingVoice
The EVA line spoken as the superweapon starts charging.
Specification
- Applies to
- SuperWeaponType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- EVA speech
- When omitted
none
The line plays for the local player’s weapon when its countdown starts from a full RechargeTime. Three events start the countdown:
- a structure or a plug grants the weapon while its house has full power;
- an ordinary repeating weapon fires and begins its next charge;
- a full weed pool starts a
Type=ChemMissileweapon.
A ManualControl=yes weapon stops its countdown when it is granted and after each shot, so only the weed pool plays the line for it. A UseChargeDrain=yes weapon plays it only when a structure or a plug grants it.
No line plays when a trigger action or a crate grants the weapon, when a weapon granted during a power shortfall arrives suspended, or when a suspended weapon resumes. An unrecognized speech name gives the weapon no line.
See also — superweapons