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Construction

Parsed sound that the engine never plays.

This setting has no runtime effect

The engine accepts and loads it, but no gameplay code uses the stored value.

Specification
Applies to
global rules
File
rules.ini
Section
[AudioVisual]
Value
sound
When omitted
none
Used by the game
No — loaded but not used

The name suggests a sound for a structure going up, but nothing plays it. The sounds a structure makes as it appears come from two other settings: BuildingSlam when the player places one, and BuildingDrop when the player’s vehicle deploys into one.