Skip to content

ExtraLight

The lighting offset applied to the structure's own artwork.

Specification
Applies to
BuildingType
File
art.ini
Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted
Value
integer
When omitted
0

The figure is added to the lighting level of the cell the structure stands on, on the scale where 1000 is the unmodified level. ExtraLight=-100 therefore draws the structure a tenth of full brightness darker than the ground beneath it.

art.ini
[MYICBM] ; example missile launcher, drawn from its own Image ID
ExtraLight=-100

It reaches the structure’s main shape, its BibShape apron and its UnderDoorAnim, and the copy of the structure drawn under fog. It does not reach the DoorAnim frames, which are drawn at the cell’s own level, nor the door frames of a Gate=yes structure, nor any attached animation, which is a separate object with its own lighting.

A TerrainPalette=yes structure takes its brightness from the cell’s tile lighting instead while it is drawn normally, and this figure does not reach it. Its fogged copy is not drawn that way and keeps the figure.