Fearless
Keeps the soldier's fear at zero.
Specification
- Applies to
- InfantryType
- File
rules.ini- Section
[<ObjectType ID>]- Value
- boolean
- When omitted
no
Fear is a figure from 0 to 255 that a soldier accumulates as it is shot at, and the ordinary paths that raise it are closed to a fearless soldier: the jump to 100 on a hit that arrives while its fear is still below that, the increase of up to 10 a further hit adds, and the Panic team mission, which otherwise pins a member at 255. The FEARLESS veteran ability closes the same three.
With the figure held at zero, none of the behavior it drives ever starts. Such a soldier never drops prone because it is frightened, never scatters out of fear, and never has to work its nerve back.