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Fearless

Keeps the soldier's fear at zero.

Specification
Applies to
InfantryType
File
rules.ini
Section
[<ObjectType ID>]
Value
boolean
When omitted
no

Fear is a figure from 0 to 255 that a soldier accumulates as it is shot at, and the ordinary paths that raise it are closed to a fearless soldier: the jump to 100 on a hit that arrives while its fear is still below that, the increase of up to 10 a further hit adds, and the Panic team mission, which otherwise pins a member at 255. The FEARLESS veteran ability closes the same three.

With the figure held at zero, none of the behavior it drives ever starts. Such a soldier never drops prone because it is frightened, never scatters out of fear, and never has to work its nerve back.

See alsoFraidycat, Doggie, veterancy