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PavedRoads

The tile set the fifteen paved road tiles are counted from.

Specification
Applies to
tile controls
File
theater control file
Section
[General]
Value
integer
When omitted
-1No tile set is bound to the role.

The first eight tiles of this set count as pavement for the ClearToPaveLat blend, alongside the MiscPaveTile and Medians tiles. Pavement laid against one of these road tiles therefore joins it cleanly, without a blended edge. If the role is not bound to a tile set, road tiles do not count as pavement, and pavement next to a road gets a blended edge.

The random map generator builds its town roads from this set’s tiles, and uses its longer end pieces as an alternative to a PavedRoadEnds cap at town road ends and at low-bridge ends. It lays new road only over clear ground, pavement and pavement patches. A road or cap it has already laid blocks new road, except where a north-south road crosses an east-west one.