Skip to content

ScatterSound

Sound acknowledging the scatter command.

Specification
Applies to
global rules
File
rules.ini
Section
[AudioVisual]
Value
sound
When omitted
none
rules.ini
[AudioVisual]
ScatterSound=SCATCMD ; a sound ID registered in SOUND.INI

The Scatter command plays this sound once per use, however many objects are selected. It plays as an interface sound, not from a place on the map.

The sound confirms the key press, not the order. It plays whenever anything is selected, even when nothing in the selection can scatter, such as a structure. Only an empty selection is silent.