ScatterSound
Sound acknowledging the scatter command.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- sound
- When omitted
none
[AudioVisual]ScatterSound=SCATCMD ; a sound ID registered in SOUND.INIThe Scatter command plays this sound once per use, however many objects are selected. It plays as an interface sound, not from a place on the map.
The sound confirms the key press, not the order. It plays whenever anything is selected, even when nothing in the selection can scatter, such as a structure. Only an empty selection is silent.