StartWalkFrame
The frame a shape-drawn vehicle's walking animation begins at.
Specification
- Applies to
- UnitType
- File
art.ini- Section
[<Image ID>]Image ID: Image= value; ObjectType ID when omitted- Value
- integer
- When omitted
0
The walk block runs from here: one run of WalkFrames frames for each facing in turn, in the Facings block order. A vehicle that declares no StandingFrames is drawn from this same block while it stands still, on the first frame of its facing’s run.
[REAPER] ; the Image ID of the stock Cyborg ReaperFacings=8StandingFrames=1StartStandFrame=0 ; one standing frame per facing, frames 0-7WalkFrames=12StartWalkFrame=8 ; eight runs of 12, frames 8-103