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TrainBridgeSet

The tile set that supplies the sixteen pieces a railway bridge is built from.

Specification
Applies to
tile controls
File
theater control file
Section
[General]
Value
integer
When omitted
-1No tile set is bound to the role.

The set is laid out like the road bridge set and uses the same ten Bridge position keys. BridgeSet covers how a position selects a tile.

This set decides which kind of bridge an engineer rebuilds. When an engineer enters a BridgeRepairHut=yes structure, the engine searches the five-by-five block of cells centered on the engineer. One tile of this set anywhere in that block selects the railway repair; otherwise the road repair runs. Repairing a bridge covers the rest of that visit.

Weapon damage tests the road set first. Both sets are tested for the same middle pieces: the first four middle pieces of either span direction, counted from BridgeMiddle1 or BridgeMiddle2. A struck cell is damaged as a railway bridge when it holds one of those pieces from this set or carries a railway bridge deck, and none of these apply:

  • The cell has a low bridge overlay. A low bridge is damaged as one, and neither set is read.
  • The cell holds one of those pieces from the road set.
  • The cell carries a road bridge deck.