AmbientChangeRate
Minutes between one step of the ambient light fade and the next.
Specification
- Applies to
- global rules
- File
rules.ini- Section
[AudioVisual]- Value
- floating point
- When omitted
.2
[AudioVisual]AmbientChangeRate=.2The figure is converted at 900 frames to the minute, so .2 waits 180 frames between steps. Together with AmbientChangeStep it fixes how long the map takes to reach a new ambient level, whether the change came from a scripted action or from an ion storm.
The Set ambient rate… trigger action overwrites this value in the loaded rules, and the overwrite outlives the trigger that made it.