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AmbientChangeRate

Minutes between one step of the ambient light fade and the next.

Specification
Applies to
global rules
File
rules.ini
Section
[AudioVisual]
Value
floating point
When omitted
.2
rules.ini
[AudioVisual]
AmbientChangeRate=.2

The figure is converted at 900 frames to the minute, so .2 waits 180 frames between steps. Together with AmbientChangeStep it fixes how long the map takes to reach a new ambient level, whether the change came from a scripted action or from an ion storm.

The Set ambient rate… trigger action overwrites this value in the loaded rules, and the overwrite outlives the trigger that made it.